Elite: Dangerous Wiki

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Elite: Dangerous Wiki
(Added many fixed weaponry to the "Fixed" list and one weapon to the "Gimballed" list.)
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=Weapons=
 
=Weapons=
Each ship in the world of Elite: Dangerous can be outfitted with various weapons. These weapons are typically organized into several types:
+
Each ship in the world of Elite: Dangerous can be outfitted with various weapons. These weapons are typically organized into three basic types:
   
  +
* Lasers
* Pulse Laser
 
  +
* Ballistics
* Beam Laser
 
  +
* Plasma
* Burst Laser
 
* Stealth Laser
 
* Plasma Accelerator
 
* Multicannon
 
* Missile Rack
 
   
Additionally, weapons in these categories fall in one of two variations, either Gimballed (the weapon will follow the target regardless of the direct position of the pilot) or Fixed (the weapon only fires straight ahead).
+
Additionally, weapons in these categories fall in one of three variations, either Gimballed (the weapon will follow the target regardless of the direct position of the pilot), Fixed (the weapon only fires straight ahead) or Turreted (The weapon will fire automatically at any hostile target in a 360 degree field of fire, depending of the placement of the weapon on the ship).
   
 
==Classes==
 
==Classes==
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*[[Gimballed Missile Rack]]
 
*[[Gimballed Missile Rack]]
 
*[[Gimballed Plasma Accelerator]]
 
*[[Gimballed Plasma Accelerator]]
 
; Fixed
 
*[[Fixed Missile Rack]]
 
*[[Fixed Plasma Accelerator]]
 

Revision as of 19:57, 6 October 2014

Elit

Every ship in Elite: Dangerous can be outfitted with a variety of deadly and dangerous weaponry.

Weapons

Each ship in the world of Elite: Dangerous can be outfitted with various weapons. These weapons are typically organized into three basic types:

  • Lasers
  • Ballistics
  • Plasma

Additionally, weapons in these categories fall in one of three variations, either Gimballed (the weapon will follow the target regardless of the direct position of the pilot), Fixed (the weapon only fires straight ahead) or Turreted (The weapon will fire automatically at any hostile target in a 360 degree field of fire, depending of the placement of the weapon on the ship).

Classes

Each weapon also has classes, indicating increase in strength and accuracy. The class level that can be equipped depends entirely on the level of hardpoint; that is, Class 2 Hardpoints can equip Class 2 and below, Class 3 can equip Class 3 weapons and below, etc.

Weapons

Beta 2

Gimballed
Fixed

Future

Gimballed